Sunday, May 17, 2015
week 16
I learned a lot about designing and even a little bit of programming this semester. This is my first time doing any of this stuff and sometimes it got tough especially in game logic and problem solving the flowchart, psuedo code, and the actual programming assignments were tough especially psuedo code. The coolest thing I made this semester is a volcano I made for my final project in CSG 100. overall this semester was tough and I know I have to work harder in the summer so I can do more things for my team and for my portfolio.
week 15
Our team had presentations this week one for Cops 4 Kids and the other for Alternalien. The Cops 4 Kids presentation wasnt good enough but I learned some things from it like we should of added more games and we should of made sure the puzle worked. The Alternalien pitch was bitter sweet because our numbers weren't up to par, are age range was too small, and we should have added more pictures to the presentation.


week 14
I finished the card for the Ice rescue game this week. I made it in illustrator like the first aid card I did. I made a deer's head for the center of the card it took a while to make because the edges of the antlers were really rough so I had zoom in really close and edit it little by little. Richard helped with this card he made a squirrel for it.
week 13
I made a 3D nozzle for the fire fighter game. It was my first time making a 3d model in illustrator. it wasnt hard to make the nozzle 3d but it took awhile for me to get the nozzle shape right. It is in the game but I havent seen it in action yet.
Week 12
I finished part of the default loading screen for the game. I made the basketball, band-aids, puzzle peice, and fire hose. Suprisingly the puzzle piece was the hardest thing I made for the loading screen because I was trying to get the top part of the peice to stick out but the tool I was using couldnt make it look like a normal puzzle peice.
Tuesday, May 12, 2015
Week 11
This week I made The card for the first aid game and Ive been putting the finshing touches on the loading screen. this card was fairly easy to make the blue and white gradient was the most difficult thing ot to do because the colors and the oval gradient wasnt working corectly until i found the opacity tool and the gradient shapes.
week 9
This week I made the 2d lake for the Ice rescue game. I made the lake in Piskel. It is the first peice of pixel art I ever did. It was cool to make I think ill be using piskel a lot for future games.
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